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Panel Line-Up for 2014 Part 2 – Saturday

GottaCon 2014 is pleased to announce a variety of discussion panels and special events for the 2014 convention, held February 28 – March 2, 2014 at the Victoria Conference Centre. These special events and discussion panels will feature everything from burlesque and live improve shows, to discussion about Dungeons & Dragons and video games, and more.

Throughout this week, we’re announcing the discussion panels and our guests, broken up by day. More information about our guests can be found below the panel information.

To continue these announcements, here are the discussion panels, and special events you can attend on Saturday, March 1, 2014, which include our Guests of Honour: An Improvised Dungeons and Dragons.

Panels of GottaCon 2014 on Saturday

Creating DIY Video Games – Indie Syle!

Day: Saturday
Time: 10:00 am to 12:00 pm
Where: Main Theatre
Panelists: Chris Tihor, Brent Owens, Scott Drader, Christer Kaitala, Max Loy
Price: Included with your regular GottaCon pass

In recent years, making games on your own has become easier and more affordable than ever before. As part of a global do-it-yourself movement, independent or “indie” game companies are springing up all over the world and creating some rather remarkable and personal games. Our panel of local, indie game developers is hear to talk about their experiences in the wild world of DIY game creation and answer any questions you might have about making your own games.

Game Master’s Dirty Tricks: Troubleshooting Tabletop Tribulations

Day: Saturday
Time: 10:30am to 12:30pm
Where: Esquimalt Room
Panelists:
Alex Flagg, Steve Saunders, Douglas Lloyd, Jonathan Tweet, Chris Tulach
Price: Free with valid con entry while seating is available

Having problems with your game going off the rails? Time to break out the big guns! Lifelong GMs and fan-favourite Gottacon panelists Steve Saunders, Douglas Lloyd and Alex Flagg are joined by award-winning RPG designer Jonathan Tweet and Chris Tulach from Wizards of the Coast to share their favourite tips for putting one over on players, devising devious schemes, or improvising when your carefully laid plans go all to hell.

Getting Into the Video Game Industry

Day: Saturday
Time: 12:30 pm to 2:30 pm
Where: Main Theatre
Panelists: Eric Jordan, Tim Teh, Tony Humphrey, Devin Young, Jordan Reed, Chloe Brown
Price: Included with your regular GottaCon pass

You may want to get your foot into the industry but don’t know how. It may be your lifelong dream to help in the creation of video games but you don’t think you’re qualified because you don’t have any programming or art skills. But the video game industry is more than just designing and developing games. Learn about the jobs in the video game industry that require little or no experience in programming, what type of skills local studios are looking for, and how to get your foot into the door. Once your foot is in the door, learn what to expect about hours, wages, deadlines, and office culture.

Standard Action Screening

Day: Saturday
Time: 1:00pm to 3:00pm
Where: Esquimalt Room
Panelists: Joanna Gaskell, Rob Hunt, Edwin Perez, Jennifer Lyseng
Price: Free with valid con entry while seating is available

Standard Action is the fantasy-comedy webseries for geeks of all kinds, and 2014 is the year for Standard Action, Season 3! Come out to watch some behind the scenes footage and some sneak peeks of the new season, catch a snippet of the new musical episode, and ask the cast and crew about what’s to come.

Everything You Wanted to Know About Building A PC (But Were Afraid to Ask)

Day: Saturday
Time: 4:00pm to 5:00pm
Where: BYOC Viewing Area
Panelists:
Eric Garay – Senior Hardware Editor, Futurelooks.com
Ivan Metelitsa – NCIX PC Brand Manager & System Designer, NCIX
Steve Sung – Country Manager, NVIDIA
Price: Free with valid con entry while seating is available

It’s never been easier to build your own custom PC. But with so many options out there, it can be quite confusing (and infuriating with people calling you a n00b on forums). Let Futurelooks help you navigate those choices with a panel custom built just for you! Listen to industry experts break down the most important things to look for in the latest motherboards, graphics cards, and cooling methods, plus you’ll even have a chance to ask questions in this 100% safe environment. Even if you’ve never built a PC before, you might pick up a screwdriver after this fun, and action packed panel! And yes, there will be prizes and free stuff!

The World of Ingress

Day: Saturday
Time: 3:30pm to 5:30pm
Where: Esquimalt Room
Panelists: Dustin Downs, Richard Pattee, Don Kapac, Matthew Charlton, Allan Weber, Jason Malo
Price: Free with valid con entry while seating is available

Come out and meet some local Ingress players and find out what all the buzz is about in the new Augmented Reality game from Google. Between us we represent moderators in the local Ingress communities, organizers in global “decoding” communities, event organizers and regular players. We’ll be presenting the game, viewing a couple of game videos, and doing a live presentation of the game client before sharing anecdotes/war stories and then asking the audience for questions.

Costume Contest

Sponsored by:
Dragon Impact
By: GottaCon & Northwest Fan Fest
Day: Saturday
Registration: 10:00am to 4:30pm at the Northwest Fan Fest Booth, located next to the GottaCon Photo Booth
Deliberation: 5:00pm to 6:00pm in the main theatre – closed to the public
Awards Presentation: 6:00pm to 7:00pm in the main theatre – open to the public

For complete details please visit our costume contest page.

Live Improv Double-Header – Two Shows For The Price Of One, Plus Short Film

Brought to you by GottaCon, The Critical Hit Show and Improvised Dungeons and Dragons-Victoria
Day: Saturday
Time: 8:00pm to Midnight
Where: Main Theatre
Show:
The Critical Hit Show (8:00 pm start)
Game Companion – A short film (9:30-ish start)
An Improvised Dungeons and Dragons (10:00 pm start)
Price: $10 with valid Saturday convention pass for entry to all. $20 at the door starting at 7:30pm.

The Critical Hit Show

The Critical Hit Show is a live, improvised comedy epic inspired by the world’s most popular role-playing game. Join Vancouver’s best comedic talent as they quest for glory and snacks in this smash hit show that has been playing to huge audiences for over two years! Audience participation is a big part of the show, so you may be called upon to either help our heroes out, or battle them in the form of hideous creatures! Costumes are highly encouraged, too!

CAST: Ian Boothby (Benoit the Anointed, Half-Elf Cleric), Eric Fell (The Dungeon Master), Joanna Gaskell (Edda, the Elf Barbarian), Barbara Kozicki (Ingrid, the Halfling Fighter), Allen Morrison (Spitz Lube’n, Human Wizard), Shaun Stewart (Brask Hellbeard, Dwarf Bard).

Game Companion – A Short Film

Thirty-something Bob lives downstairs in his mom’s house, works in fast food and has one friend. His greatest accomplishment is making it to master in a fighter-style video game, permitting him a game companion, Kimiko, which turns out to be real. Kimiko is impressed with Bob as a “great warrior”, but when she starts to discover he is not very important in his own world, her enthusiasm fades.

An Improvised Dungeons and Dragons – Guests of Honour

Four courageous heroes have answered the call to adventure! Will the roll of the di help them in their quest, or will they fall to the dangers they are sure to confront?

An Improvised Dungeons and Dragons is packed with even more swords, magic and mystery than ever before! In this improvised, theatrical adaptation of one of the most prolific fantasy adventure games of all time, Dave Morris, Missie Peters, Byron Kjeldsen, and Nicole Olszewski will step into the roles of medieval heroes, and improvise in a never before played adventure, all while following the rules of Dungeons and Dragons v3.5.

Co-Dungeon Masters, Scott Thompson and Steven Orr will work with you, the audience, to craft a brand new improvised adventure, complete skill checks, battles, and amazing soundscapes and ambience provided by Dan Godlovitch.

An Improvised Dungeons and Dragons works in association with local Pick of the Fringe Improv Company, Paper St. Theatre.



Guests of GottaCon 2014
An Improvised Dungeons and Dragons – Victoria
Guests of Honour
An Improvised Dungeons and Dragons – Victoria

With over a half century of combined improv experience, these six performers have been working together since 2011 in the local Pick of the Fringe improv company Paper St. Theatre. Under the direction of Dave Morris, Paper St. Theatre uses genres to create improvisation that feels like theatre.

In the spirit of Paper St.’s work, and inspired by other Dungeons and Dragons shows across the country, Scott Thompson brought the popular concept to Victoria audiences. Recognizing that both D&D and Improv share many common fundamentals in storytelling, the group fell in love with the game quickly, and couldn’t wait to expose Victoria’s audience to the grandfather of all Role-Playing Games, and their own improvised adaptation.

With the help of mastermind sound engineer Dan Godlovitch, and his incredible music, ambience and soundscapes, the improvisers are able to create a truly immersive D&D experience that will enthrall the hearts and minds of all in attendance.

Since its inaugural sold-out show in March of 2013, An Improvised Dungeons and Dragons – Victoria has delighted its fans with their ability to blend both D&D, and improvisation. The way in which they entertain lifelong fans of the game, as well as make the complexities of D&D accessible to those who have never played, has garnered them high praise from the local theatre community. After an incredibly successful second run of shows this past October, the group earned a nomination for Best New Play in the CVV Magazine Critic’s Choice Awards.

“Dungeons and Dragons is, at its core, collective storytelling,” heralds the group’s director Scott Thompson. “We want to honour the game, and those who play it. This is the real thing. The characters live or die by the roll of the dice.”

Come and experience it for yourself!

Standard Action
Standard Action

Standard Action is the fantasy-comedy webseries for geeks of all kinds. With two complete seasons online and a third in production, the Standard Action team has been getting attention all over North America for their hilarious, heartwarming and beautifully-produced show. Attending GottaCon this year will be actor/writer/producer Joanna Gaskell, director/cinematographer/editor Rob Hunt, actor/associate producer/set designer Edwin Perez, camerawoman Jennifer Lyseng, and more!

The Critical Hit Show
Critical Hit Show

Since February of 2012, The Critical Hit Show has been a smash success in Vancouver, with a regular monthly show and a loyal fan base that grows month after month.

Ian Boothby (Benoit the Half-Elf Cleric) is an Eisner Award-winning comic writer (best known for his work as head writer for “The Simpsons” and “Futurama” comics) and Canadian Comedy Award-winning comedian.

Eric Fell (The Dungeon Master) is an actor/writer, veteran of The Vancouver TheatreSports League, and is also the co-creator of The Gentlemen Hecklers, Vancouver’s very own movie riffing show.

Joanna Gaskell (Edda the Elf Barbarian) is creator, producer, writer, and star of the award-winning web series “Standard Action.”

Barbara Kozicki (Ingrid the Halfling Fighter) is an accomplished theatre actor, fire spinner, specialty cake decorator, and Marilyn Monroe impersonator.

Allen Morrison (Spitz Lube’n the Human Wizard) is an improviser with the Vancouver Theatresports League and a screenwriter whose work has been screened at festivals all over the world.

Shaun Stewart (Brask Hellbeard) co-created The Gentlemen Hecklers, performs with the Vancouver TheatreSports League, and provides mindbending trivia with The Vancouver Quizmasters.

Chloe Brown
Chloe Brown

Chloe holds the title of “Community Manager” (aka Raccoon Wrangler) at DJArts. She has been in the games community and industry since 2004, and has founded and run multiple gaming communities and social networks during that time period. If you see her ingame (“Kittychix”), make sure to say hi!




Matthew Charlton
aka “Balloonicorn” aka “ReconPirate”, L8 Enlightened
Matthew Charlton

Matthew got involved in the game back in its beginnings in November of 2012. Originally Resistance, he soon switched factions, feeling more kinship with the Enlightened. “recon” became “ReconPirate” and eventually “Balloonicorn” as he’s now known. A moderator in the local Enlightened G+ community, he is most active in his neighbourhood, where he can found maintaining his portal “farm” around his house. When he’s not playing Ingress, Mathew attends school at Camosun College where he is training to become an electrician.

Dustin Downs
aka “Ascended0ne” formerly “Fallen0ne”, L8 Enlightened
Dustin Downs

Dustin was activated as an agent in Dec 2012. He was the first resistance agent and 2nd Vancouver Island to Level 8. He’s been heavily involved locally since day 1 and globally over the last 8 months. Dustin is the founder of the Cross Faction community for Vancouver Island, moderates the local enlightened community with others, and is one of the mods for Decode Ingress, the largest non-official ingress community in the world. Dustin also contribute articles and edit for http://decodeingress.me. He does his best to support the local community and organize events and contests.

Scott Drader
Scott Drader

Scott’s interest in game development was first sparked by his time spent creating levels for id Software’s popular Quake series while studying at UBC. His career has since lead him through 3D graphics work spanning academia, computer-aided design, medical devices and most recently, games at Metalhead Software. Metalhead is an indie game studio in downtown Victoria, slated to launch its first original gaming franchise this year on current and next-gen consoles – an arcade-style baseball game called BigFly Baseball.


Alex Flagg
Alex Flagg

Alex Flagg is a game designer and co-founder of Crafty Games. Since starting in 2002, he has worked for companies including Privateer Press, Fantasy Flight, Paradigm Concepts and AEG, and created over 30 RPG products, including Spycraft, Spycraft 2.0, Fantasy Craft, Little Wizards and the Mistborn Adventure Game. This is his third year at GottaCon, where you can find him in the RPG area running games or in the panel rooms talking about GMing and storytelling. He’s also full of secrets, but accepts bribes of 80′s Citadel miniatures, pork products, and delicious cocktails.

Tony Humphrey
Tony Humphrey

Tony is a software engineer at EA currently working as the presentation lead on the new UFC title that will be out later this year. He was part of the team the produced NBA Jam and NBA Jam: On Fire Edition. Tony graduated from UVIC with a degree in Computer Science and has been making games for 8 years. When Tony is not coding late into the night he enjoys the occasional RPG campaign or turn based strategy game.



Eric Jordan
Eric Jordan

Eric is CEO at DJArts Games. Previously, he was the CEO and co-founder of PureEdge Solutions. PureEdge had 5 million users when it was acquired by IBM. Eric was an Executive-In-Residence at UVic and the President of the Premier’s Technology Council. Eric serves on the boards of Archipelago Marine Research (Chair) and the Greater Victoria Coalition to End Homelessness (co-chair with Mayor Fortin).



Christer Kaitila
Christer Kaitila

McFunkypants, also known as Christer Kaitila, just spent the last two years making one game a month, and runs a website called onegameamonth.com to encourage others to do the same. He edits gamedevelopment.tutsplus.com, writes gamedev books, and joins a lot of game jams.





Dom Kapac
aka “Sl1ck” , L8 Resistance
Dom Kapac

In Ingress, Don’s agent name is Sl1ck and he is a Level 8 Resistance Player. In real life, his name is Dom Kapac and he works as an Information Security Analyst and volunteer with the Saanich Emergency Program. He was introduced to the game by a fellow volunteer and has been loving it ever since.




Douglas Lloyd
Douglas Lloyd

Douglas Lloyd is a part time writer of RPG adventures. His first adventure, Where is My Spellbook, was published in 2010 by Blackbyrne Publishing which is a licensed third party publisher of Dungeons and Dragons and Pathfinder role playing games. He is a contributing writer in Blackbyrne Publishing’s Age of Lords Campaign Setting and Expedition Guide and has since gone on to write for other third party publishers. He has recently formed his own small company Vedder Press.


Max Haagen Loy
Max Haagen Loy

Max is a savvy game developer with a passion for all kinds of gaming. He has been making games since before he can remember and, along with his hat, he is a well known fixture in the Victoria Indie scene. Over the last two years Max has become a professional game developer, having worked for InLight Entertainment and now most recently he has joined TinyMob Games.



Jason Malo
aka “Jalo”, L8 Resistance
Jason Malo

Jason has been playing Ingress since March 1, 2013. Being on disability and unable to work, he found that this was a great reason to get out of the house. Jason promptly found this game went from being a fun new pass time to being my full-time occupation. He reached level 8 by March 28. From there, he started pursuing other goals such as fielding operations at a provincial and international levels. Jason has met an amazing group of people and has made friends both locally and internationally from both factions.

Brent Owens
Brent Owens

Brent Owens is an indie game developer with 10 years of game development experience ranging from programming to art. He is a core developer of the jMonkeyEngine open source game engine project and a long-time indie and open source advocate. His is currently creating a real time strategy game titled Attack of the Gelatinous Blob. Brent resides on Vancouver Island in British Columbia.




Richard Pattee
aka “Bug1”, L8 Resistance
Richard Pattee

Richard started gaming on an Apple II in 1979. He left gaming to raise a family and work in a number of careers, from being a chef to senior administrator of a boutique IT college. Richard currently holds a seat on the board of a small medical corporation. He also holds a number of volunteer jobs in communications, emergency social services, and search and rescue. Google’s first foray into gaming attracted him because of the use of Augmented Reality. Richard put in for an invite in late December, even though he didn’t own an Android device. His invitation to the game came in January and he broke down and bought a Nexus 7. This game has introduced Richard to a group of wonderful people, some of whom are here to introduce you to their passion.

Jordan Reed
Jordan Reed

Jordan Reed is the founder of Freq Wave Studios, an audio production company that helps game developers get the music, sounds and voice-talent they need for their games. He has had the pleasure of working on projects with local studios like Kano/APPS, as well as indie game developers and game jammers alike. Jordan’s love of composing music, designing sound and creating immersive environments keeps him focused on the sonic side of the games industry.



Steven G. Saunders
Steven G. Saunders

Steve has worn a variety of hats in his life, including creator, writer, editor, and game master. Since diving into role-playing games and such back in the mid-80’s, he’s worked for many companies and people in the publishing and music industries; including being a comic book nerd internet dart board for a year, magazine editor, novel editor, and comic book creator and editor. These days, Steve– aside from using his middle initial all pretentious-like– is writing, being the Managing Editor of NerdTitan.com, still running games, producing comics, and has recently started his own RPG imprint, Black Goat Games (blackgoatgames.com). If you are really, really bored, read more about Steve at www.baconlich.com.

Tim Teh
Tim Teh

Tim Teh is a co-founder and CEO of KANO/APPS, a Canadian based indie social gaming company. Bootstrapped in 2008, KANO/APPS was one of the first developers to see success on the Facebook platform. Fast-forward to 2013, KANO/APPS has released six social gaming titles and continues to remain self funded. Teh attributes KANO/APPS’ success to its focus on building a culture, team and processes to repeatedly create award winning products.



Chris Tihor
Chris Tihor

Chris Tihor is a game designer, writer, and creator of comics and other assorted geekery. In his spare time, he’s the organizer of the local chapter of the International Game Developers Association in his often damp home of Victoria, BC, Canada. He’s also the creative dynamo behind Ironic Iconic Studios (http://www.ironiciconicstudios.com/). He enjoys cargo pants, microbrew beer, and complaining about improper apostrophe usage.



Chris Tulach
Chris Tulach

Chris Tulach is the D&D Organized Play Program Manager for Wizards of Coast, responsible for creating play programs such as D&D Encounters and Living Forgotten Realms. A gaming convention veteran, Chris has been involved with Organized Play for over 20 years, and has been a Dungeon Master for over 30 years. He was a developer on Scoundrels of Skullport and has contributed to design and development on several D&D RPG products.

Jonathan Tweet
Jonathan Tweet

Jonathan Tweet has been bringing new ideas to roleplaying games since 1987. He authored or co-authored the RPGs Ars Magica (1987), Over the Edge (1992), Everway (1995), D&D 3rd Ed (2000), and Omega World (2002). He’s in the Origins Gaming Hall of Fame. His latest RPG, 13th Age, brings story-oriented, indie-style creativity to familiar d20-style gaming. Jonathan values roleplaying games because they inspire players to be creative. He is a Burning Man regular, an armchair evolutionary psychologist, and an atheist Sunday school teacher. You can follow him on G+.

Allan Weber
aka “MrGackerSlaks”, L8 Enlightened
Allan Weber

After having Ingress suggested to him by a friend, Allan requested a beta key code, as it was invite only at the time. After a week’s wait, he received his beta key, downloaded Ingress and started in March of 2013. Allan hit level 8 in April and started getting involved in the local Ingress community. He attended the official 13Magnus event in Seattle and helped coordinate Victoria’s first unofficial event in November.


Devin Young
Devin Young

Devin Young is currently President of InLight Entertainment Inc located in Victoria BC. He has been in the video game industry since 1993 and started with Sanctuary Woods – a local game developer and Publisher which was bought by Disney Interactive in 1995. Devin went on to become a Senior Producer and Studio Manager at Disney Interactive Victoria and in 2002 purchased the studio from Disney and founded InLight Entertainment Inc. The company is a leading developer of Children’s video games and partners include Disney, Nic Jr, Fisher-Price, Leapfrog and more.

Stay tuned for more panel and special events announcements throughout this week.

GottaCon 2014 will be held February 28 – March 2, 2014 at the Victoria Conference Centre located at 720 Douglas Street, Victoria BC. The convention doors open at 5:00pm Friday and close at 6:00pm Sunday with nightly shutdowns between 4am and 8am.

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